Reading/Signing for Tomorrow, and Tomorrow, and Tomorrow. Details to come.
EmilyBlaster is one of Sadie Green’s earliest games, and one of the first games I invented for Tomorrow, and Tomorrow, and Tomorrow as well. It’s the simplest game in the book, and I needed it to be convincingly something a clever college student might be able to make on limited resources and time in the 1990s. The game was inspired by the poetry of Emily Dickinson and by edutainment games of the 1980s, like Math Blaster! I liked the slight subversiveness of making a game where the object was to shoot poetry, and I thought that Emily Dickinson’s compact verse style and memorable phrasings would make for perfect targets.
The game was designed by Dan Vecchitto for Knopf.
Play EmilyBlaster here.
Read more about the game on LitHub.
I was recently a judge for the 2022 Kingston Animation Prize, a collaboration between my UK publisher, Vintage Books/Chatto & Windus, and Kingston University’s BA Illustration program. This year, the students made 30-second videos based on my novel, Tomorrow, and Tomorrow, and Tomorrow (coming July 2022). Across the board, the videos were delightful, and it was quite difficult for the judges (myself, Chella Ramanan, Natasha Collie, Suzanne Dean, and Matt Broughton) to choose a winner. It was a memorable experience for me, like seeing my book through a kaleidoscope, and as an artist, I can think of nothing better than to know that the art one has made has led to the creation of more art. If you’ve already read the book, there are many details in these that should resonate.
1st Place by Huihsuan Chou, Hanna Jang, Chen Ma and Yelim Ma
2nd Place by Sasha Alfille, Marta Casagrande, Anna Glasman, Honor Kingsnorth and Molly Weeden
3rd Place by Francies Keung, Hyo Kim, Sunyoung Lee, Coco Shi and Maureen Weng
Highly Commended by Theresa Longvastøl, Amelia Redcliffe and Dharyl Usina
“Utterly brilliant. In this sweeping, gorgeously written novel, Gabrielle Zevin charts the beauty, tenacity, and fragility of human love and creativity. Tomorrow, and Tomorrow, and Tomorrow is one of the best books I’ve ever read.”
“Is there such a thing as the Great American Gamer Novel? Because if not, I believe Gabrielle Zevin just invented it. She has crafted a brilliant story about life’s most challenging puzzles: friendship, family, love, loss. By turns funny, poignant, wistful, and occasionally devastating, this book absolutely pwned me—in the very best way.”
—Nathan Hill, author of The Nix
“Tomorrow, and Tomorrow, and Tomorrow is a beautifully wrought saga of human connection and the creative process, of love and all of its complicated levels. A gem of a novel, intimate yet sweeping, modern yet timeless. Bits of this book lingered in my head the way ghosts of Tetris pieces continue to fall in your mind’s eye after playing.”
—Erin Morgenstern, author of The Starless Sea
“Gabrielle Zevin has written an exquisite love letter to life with all its rose gardens and minefields. With wisdom and vulnerability, she explores the very nature of human connection. This novel, and its unforgettable characters, know no boundaries. To read this book is to laugh, to mourn, to learn, and to grow.”
—Tayari Jones, author of An American Marriage
“Tomorrow and Tomorrow and Tomorrow is the sort of book that comes around once in a decade—a magnificent feat of storytelling. It is a book about the intersection between love and friendship, work and vocation, and the impossible and relentless pull of our own west-bound destinies. Gabrielle Zevin is one of our greatest living novelists, and Tomorrow just may be her magnum opus. Remarkable.”
—Rebecca Serle, author of In Five Years
Coming July 2022. Available for pre-order at your favorite bookstore.
TOMORROW, AND TOMORROW, AND TOMORROW by Gabrielle Zevin
This is the story of Sam and Sadie.
The worlds they create, the games they play and the connection they share.
It’s not a romance, but it is about love.
Coming Summer 2022
FIND OUT MORE >> http://hyperurl.co/tomorrowx3